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date: 12 December 2019

Abstract and Keywords

This chapter is from the forthcoming The Oxford Handbook of Affective Computing edited by Rafael Calvo, Sidney K. D'Mello, Jonathan Gratch, and Arvid Kappas. This chapter is adapted from an invited introduction written for the first issue of the IEEE Transactions on Affective Computing, telling personal stories and sharing the viewpoints of a pioneer and visionary of the field of affective computing. This is not intended to be a thorough or a historical account of the development of the field because the author is not a historian and cannot begin to properly credit the extraordinary efforts of hundreds of people who helped bring this field into fruition. Instead, this chapter recounts experiences that contribute to this history, with an eye toward eliciting some of the pleasurable affective and cognitive responses that will be a part of the promise of affective computing.

Keywords: Affective computing, agents, autism, psychophysiology, wearable computing

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