Show Summary Details

Page of

PRINTED FROM OXFORD HANDBOOKS ONLINE (www.oxfordhandbooks.com). © Oxford University Press, 2018. All Rights Reserved. Under the terms of the licence agreement, an individual user may print out a PDF of a single chapter of a title in Oxford Handbooks Online for personal use (for details see Privacy Policy and Legal Notice).

date: 15 September 2019

Abstract and Keywords

Three-dimensional (3-D) technologies have been applied in recent years to the representation, restoration, and online publication of ancient sculpture. This chapter presents the general issues of three-dimensional (3-D) data capture (“scanning”), modeling, restoration, and online publication of works of sculpture with special reference to projects involving Roman sculpture. The 3-D digital model (3DDM) of a statue is the twenty-first-century equivalent of the cast. The 3DDM inherited from the cast its principal art-historical and archaeological functions and added to them some new uses that are possible, or at least practical, only through the use of digital technology. Several case studies are presented.

Keywords: 3-D digital models, scanning, heuristics, cultural heritage, sculpture, London Charter

Access to the complete content on Oxford Handbooks Online requires a subscription or purchase. Public users are able to search the site and view the abstracts and keywords for each book and chapter without a subscription.

Please subscribe or login to access full text content.

If you have purchased a print title that contains an access token, please see the token for information about how to register your code.

For questions on access or troubleshooting, please check our FAQs, and if you can''t find the answer there, please contact us.