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date: 07 August 2020

Abstract and Keywords

For an application to deliver a rich and fully interactive experience to its users, all of its various facets must be malleable and able to reshape to the expectations, desires, and needs of the user. Music is no exception to this. It plays a key role in creating ambience and establishing mood, conveying emotions and evoking responses from the user in a number of interactive applications, such as videogames, for example. Music that is static and fixed, however, fails in properly and completely supporting interactivity in such applications. To remedy this situation, this chapter discusses an approach to algorithmic music composition in which music is adapted, tuned, and evolved emotionally in response to user interactivity. The chapter thus delves into both theoretical and practical aspects of interactive music and music adaptation to provide more immersive and engaging experiences to users of modern interactive applications.

Keywords: interactive music, adaptive music, algorithmic music composition, music in videogames, emotion in music

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