- Copyright Page
- List of Contributors
- Volume Introduction
- Cyberpsychology Research Methods
- The Online Self
- Impression Management and Self-Presentation Online
- Personality and Internet Use: The Case of Introversion and Extroversion
- Adolescent and Emerging Adult Perception and Participation in Problematic and Risky Online Behavior
- The Myth of the Digital Native and What It Means for Higher Education
- Technology Interference in Couple and Family Relationships
- Older Adults and Digital Technologies
- Textese: Language in the Online World
- Cultural Considerations on Online Interactions
- Online Romantic Relationships
- The Social Consequences of Online Interaction
- Online Support Communities
- Digital Inclusion for People with an Intellectual Disability
- The Psychology of Online Lurking
- Conceptualizing Online Groups as Multidimensional Networks
- Uses and Gratifications of Social Media: Who Uses It and Why?
- Image Sharing on Social Networking Sites: Who, What, Why, and So What?
- Social Media and Cyberactivism
- Socially Connecting Through Blogs and Vlogs: A Social Connections Approach to Blogging and Vlogging Motivation
- Positive Aspects of Social Media
- Managing Your Health Online: Issues in the Selection, Curation, and Sharing of Digital Health Information
- A Psychological Overview of Gaming Disorder
- Mourning and Memorialization on Social Media
- The Therapeutic and Health Benefits of Playing Video Games
- Video Games and Behavior Change
- Game Transfer Phenomena: Origin, Development, and Contributions to the Video Game Research Field
- Psychosocial Effects of Gaming
- Enacting Immorality Within Gamespace: Where Should We Draw the Line, and Why?
- Gaming Classifications and Player Demographics
- The Rise of Cybercrime
- Policing Cybercrime through Law Enforcement and Industry Mechanisms
- Cybercrime and You: How Criminals Attack and the Human Factors That They Seek to Exploit
- The Group Element of Cybercrime: Types, Dynamics, and Criminal Operations
Abstract and Keywords
The increase in the global population of adults over the age of 65 years has occurred alongside other developments at the individual, societal, and structural level, and these changes have shaped the world we live in, altered our life experiences, and transformed our expectations across the life course. A key factor has been the influence of technology and the increasingly technological nature of our interactions and communications in the public and private sphere. This chapter considers the ways in which technology intersects with aging at the individual and societal level by considering what is known about older adults (65+ years) and their use of technology, particularly digital technology, and also what the future holds for people as they age and as they use technology to remain independent, healthy, and socially connected. The key themes addressed in the context of population aging include the evolving technological landscape relevant to people as they age, older adults’ engagement with everyday technologies for information and communication, identifying the opportunities and barriers that need to be considered with older people’s access to and use of technology, and how forms of assistive technology can support older people, including those with complex needs, to age well within their community.
Meryl Lovarini, PhD, Ageing and Health Research Team, Faculty of Health Sciences, The University of Sydney, Australia
Kate O’Loughlin, PhD, Ageing and Health Research Team, Faculty of Health Sciences, The University of Sydney, Australia
Lindy Clemson, PhD, Ageing and Health Research Team, Faculty of Health Sciences, The University of Sydney, Australia
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