- The Oxford Handbook of Computer Music
- Introduction: The Many Futures of Computer Music
- A Historical View of Computer Music Technology
- Early Hardware and Early Ideas in Computer Music: Their Development and Their Current Forms
- Sound Synthesis Using Computers
- Computational Approaches to Composition of Notated Instrumental Music: Xenakis and the Other Pioneers
- Envisaging Improvisation in Future Computer Music
- Computer Music: Some Reflections
- Some Notes on My Electronic Improvisation Practice
- Combining the Acoustic and the Digital: Music for Instruments and Computers or Prerecorded Sound
- Dancing the Music: Interactive Dance and Music
- Gesture and Morphology in Laptop Music Performance
- Sensor-Based Musical Instruments and Interactive Music
- Spatialization and Computer Music
- The Voice in Computer Music and Its Relationship to Place, Identity, and Community
- Algorithmic Synesthesia
- An Introduction to Data Sonification
- Generative Algorithms for Making Music: Emergence, Evolution, and Ecosystems
- Computational Modeling of Music Cognition and Musical Creativity
- Soundspotting: A New Kind of Process?
- Interactivity and Improvisation
- From Outside the Window: Electronic Sound Performance
- Empirical Studies of Computer Sound
- Toward the Gender Ideal
- Sound-Based Music 4 All
- Framing Learning Perspectives in Computer Music Education
- Appendix: A Chronology of Computer Music and Related Events
Abstract and Keywords
This article presents a discussion of approaches to learning and teaching computer music, with a particular focus on pedagogical design and the use of learning technologies among nonspecialists and young people in secondary and upper secondary school levels. This article begins with a framing of computer music as a discipline taught at secondary and upper secondary levels and provides an overview of its core areas or knowledge domains. Furthermore, it discusses learning perspectives and presents a frame for conceptualizing learning with digital technologies. It then discusses recent approaches to designing and implementing computer music technologies, with a particular focus on digital signal-processing (DSP), an online learning platform designed by the Norwegian Network for Technology, Acoustics, and Music that adopts an exploratory instructional approach to computer music. The technology design and pedagogical approach have been further developed through several years of work with DSP in workshops for upper secondary school students in Norway.
Jøran Rudi, University of Oslo
Palmyre Pierroux, University of Oslo
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