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date: 18 April 2019

Abstract and Keywords

In this chapter, the term “sound toys” is defined and discussed. Sound toys are introduced as a playful medium for composition, as they offer access to music composition and sound creation. Sound toys are explored as interactive, sonic-centric systems in which the end user may trigger, generate, modify, or transform sound, allowing players access to parameters of composition and various types of musical experiences and sound worlds. Playful approaches to interactive composition are investigated, which provide a novice user access to composition through symbolic representation of often complex underlying systems. The visual domain becomes a dynamic and artful animated user interface for player exploration of sound and/or music. Definition and categorization of different types of sound toys are investigated, with links established between these interactive compositional systems, and theories and concepts of the “open work.”

Keywords: sound toys, interactivity, composition, open work, play, instruments, composition tools, physics engine, generative systems, spectromorphology

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