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Videogame Adaptation  

Kevin M. Flanagan

Print publication date:
May 2017
Online publication date:
Apr 2017
Subject:
Literature, Film

The Listener as Remixer: Mix Stems in Online Fan Community and Competition Contexts  

Samantha Bennett

Print publication date:
Mar 2016
Online publication date:
Mar 2016

Assessing interactivity in computer-mediated research  

Sheizaf Rafaeli and Yaron Ariel

Print publication date:
Feb 2009
Online publication date:
Sep 2012

“Betwixt and Between” Worlds: Spatial and Temporal Liminality in Video Art-Music  

Holly Rogers

Print publication date:
Sep 2013
Online publication date:
Dec 2013

The Oxford Handbook of Interactive Audio  

Karen Collins, Bill Kapralos, and Holly Tessler (eds)

Print publication date:
May 2014
Online publication date:
Jul 2014
Subject:
Music

Serious Games: What Are They? What Do They Do? Why Should We Play Them?  

Fran C. Blumberg, Debby E. Almonte, Jared S. Anthony, and Naoko Hashimoto

Print publication date:
Dec 2012
Online publication date:
Jan 2013

The Oxford Handbook of Critical Improvisation Studies, Volume 1  

George E. Lewis and Benjamin Piekut (eds)

Print publication date:
Sep 2016
Online publication date:
Dec 2013
Subject:
Music

Introduction: On Critical Improvisation Studies  

George E. Lewis and Benjamin Piekut

Print publication date:
Sep 2016
Online publication date:
Mar 2016
Subject:

Material Culture in Folklife Studies  

Robert Saint George

Print publication date:
Sep 2010
Online publication date:
Sep 2012

Models of overt attention  

Wilson S. Geisler and Lawrence K. Cormack

Print publication date:
Aug 2011
Online publication date:
Nov 2012

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